General info
The spirit of SLDA method is to exploit only the local densities during the computation process. This feature makes the method excellent candidate for utilization multithreading computing units like GPUs. Instead of iterate over all lattice points (case of CPU implementation), we can create number of lattice points NX x NY x NZ
concurrent and independent threads, and assign with each single thread all operations related to one point either in position or momentum space, see Fig. below. Switching between spaces is preformed by parallel cuFFT implementation, which is even more that 100 times faster than CPU implementation (like FFTW).